Mindengine
A road worker in a hi-vis vest and hard hat steps onto a highway through redwoods
In development · 1–4 players online

Totally Screwed Road Crew

Same idiots. Different hats. More chaos.

Genre
Co-op physics comedy
Players
1–4 online
Platform
Windows PC
Engine
Unreal Engine 5
Maps
Expressway, Tunnel Curve

Four overconfident road workers, one simple job, and live traffic that reacts to every cone you misplace.

Arrive at the site, set up the work zone, fix the road. Or don't. Every cone, sign, barrier and ramp is a physics object, and the traffic drives through whatever you build.

Do the job well and score work quality. Do it badly and score chaos. Either way you'll understand exactly what happened, because you'll have watched it in slow motion from a ditch.

A shift on the crew

Every round follows the same plan. It rarely goes to plan.

  1. Clock inArrive at the site and get your work orders.
  2. Set upCones, signs and barriers to make a safe work zone.
  3. Do the jobCarry, place and operate gear, together or in each other's way.
  4. Watch trafficDrivers react to whatever road you just built.
  5. Get scoredWork quality versus chaos at the end of the shift.

From the game

Concept art of the four crew members in blue, red, green and pink
The crew · concept
Two road workers on a highway, one with a stop sign
Traffic control, in theory
A road worker walking onto the highway between redwoods
The redwood expressway

Features

Online co-opUp to four players over the internet. Bring friends you don't mind ruining.
Traffic with a temperSedans, SUVs, delivery vans and semis, each brakes, steers and panics its own way.
Grab, carry, throwCones, signs, barriers and ramps. Use them properly, or creatively.
Two scoresWork quality and chaos, tallied side by side.
Ragdoll recoveryWorkers stumble, fall, and get back up. Mostly.
Readable chaosEvery pile-up has a cause you can see, so you can do it again on purpose.

Job sites

Two playable now, more on the way.

Five-lane expresswayHigh speed, heavy volume, and a lot of room to be wrong. Playable.
Mountain tunnel curveTight corners, no visibility, nowhere to put the cones. Playable.
Country roadTwo lanes, tractors and livestock. Planned.
City construction zonePedestrians, buses and a lot of opinions. Planned.
Bridge worksiteWind, height and one way off. Planned.

Where it's at

DoneOnline co-op build

1–4 players over Epic Online Services, two maps.

In progressPublisher pitch

Playtests, trailer and pitch deck.

NextCareer mode

Crew progression across tougher roads.